![]() ![]() Racemenu+ racemenu VR skipping character creation. This function is mainly used by SkyUI but also RaceMenu as much of RaceMenu code is based off the SkyUI library. MO2 VFS Debug Log for Github report - LordOfLA - MO1.3.11 - Second Run. Fores New Idles in Skyrim SE - FNIS SE No custom animation possible for SkyrimCBBE Presets Compendium Download The Nexus page linked above contains NSFW. I deleted the dll file (and the other one) from racemenu SE. And when wanting to load presets it says presets cant be used right now. The best tech tutorials and in-depth reviews Try a single issue or save on a subscription Issues delivered straight to your door or device. MO1 Debug First Run Gallery - Note the difference in filesizes between the MO2 and MO1 debug presets. espCBBE / RaceMenu Sliders Missing - posted in Skyrim Special Edition Mod. New render & effects, HD textures, new weather system and new content. MO2 VFS Debug Log for Github report - LordOfLA - MO1.3.11.zip Setting a preset for the player: Now if you want to use a different preset for your PC, you have to open the preset in a new session jBS2BG and press the 'generate templates' button, now leave jBS2BG and open skyrim, when in game open the console and type 'showracemenu', now go to the CBBE / UNP / 7B and enter the values shown in jBS2BG. MO2 VFS Debug Log for Github report - LordOfLA - MO2.1.7alpha6 - SecondRun.zip MO2 VFS Debug Log for Github report - LordOfLA - MO2.1.7alpha6.zip Jslot files and MO profile files have been included as well as log files. Racemenu presets have been moved from the MO2 overwrites folder to a profile overrides mod.Private Profile Redirector plugin disabled in the second run.The differences between the first and second run of MO2 are as follows: Additionally, I will link to Imgur galleries showing screenshots of what I'm trying to save, and the results. presets wont load because the mod cant find the file path to put the. Attempt the same preset changes on MO1 and complete data is saved.Īttached are the first and second debug runs in MO2, and two runs in MO1. Racemenu Skyrim Se & Presets - that you can utilize to create a unique hero. Details such as body/hand/foot paint, body scales, weapon placement/style, etc are not saved. ![]() While Using MO2 All I can save is head data, race and gender. You will have to start with the character creation menu and will be able to find the Presets tab on the top of the screen. Here are some debug logs and racemenu jslot files from two runs of MO2 2.1.7 Alpha 6 and MO1 1.3.11 showing the differences in how jslot files are saved between MO1 and MO2.Įssentially MO2 seems to be preventing RaceMenu from saving complete presets. ![]() The following pertains to Skyrim Legendary Edition, not Special Edition. ![]()
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